| It's
Only A Little, Fussy TV... Relax
Mobile carriers are slowly releasing the ability for
folks to watch videos over mobile phones. To some, it
seems like Star Trek-level technology. To others, it
seems like a ridiculous passing fad.
To those of us here at The Offices of Kevin Glennon,
we see it as a powerful communications channel that
deserves a bit of attention and respect. Otherwise,
it could make you look really, really bad. Your clients
ARE GOING TO ASK YOU ABOUT MOBISODES/MOBILE VIDEO, so
learn about this now. (Or, when the time comes, hire
us. We'll gladly take your money.)
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| Remember
the good 'ole days of wrestling a TV for reception? |
Calm Down, It's Only A Little, Fussy TV
A mobile phone is really just a little, fussy television
set. Just like in the old days when you'd have to bend
antennae this way and that in order to get good reception
(which usually required your standing behind the set
for the entirety of the show so everyone else in the
room could watch it), mobile phones have their own quirky
reception problems. We all still complain about getting
reception on the front porch, but not in the living
room. We get only "two bars" at work, and
how there's a few "dead zones" on the way
to work that always cut off our calls.
Think of your mobile phone as the fussiest little television
set you've ever owned. Once you are comfortable with
that, you'll have overcome the biggest, ugliest hurdle
that nobody making mobile video content right
now is thinking about.
Remember, It's Not In A Living Room
When mobile owners take some time out to watch mobile
video, you've gotta remember they're not going to be
in their living rooms. These people are going to be
on trains or buses, sitting in a doctor's office, waiting
for a friend at a restaurant, in the park at lunchtime,
or one of a billion places outside of the home. Perhaps
more important than their location, however, are the
viewing constaints forced upon them by such things as
time, ambient noise, moving around, and reception quality.
A very verbal show, such as The West Wing, is
going to be hard to enjoy on a noisy train. Even if
the mobile viewer has earbuds or a headset to hear better,
it's hard to hear anything on a train. Likewise, someone
may only have about 3-5 minutes to kill, and a 15-minute
mobile video is just out of the question -- even for
folks sitting in the park at lunch (afterall, they need
their hands to eat, and you can't do soup with one hand).
You need to set up a structure in which your video
takes place that recognizes and caters to these aspects.
| |
| Vending machines
are hungry for your quarters |
Dude, The Machine Ate My Quarter
Just like when vending machines "eat" your
quarters and give you nothing back, mobile video could
potentially be a nightmare for this phenomenon. Imagine
paying two bucks to watch some video, only to have it
cut out after 15 seconds because you hit a cellular
"dead zone," killing your mobile reception.
When you get a few bars of reception again, you log
back in to watch the video, only to find you have to
spend two more bucks to watch it "again!"
Until better advancements in mobile reception go into
place (such as Fixed-Mobile
Convergence), this is going to be the rule, not
the exception. To get around this immediately, I suggest
implementing one or more of the following:
- Distribute your videos for free to the user. Don't
necessarily reach for the low-hanging fruit of having
them watch an ad first. If you're really smart,
you'll use stellar product placement to achieve the
same goal. (note, simply using product placement doesn't
make it "stellar" at all)
- Co-host your videos on the Web as well. When a user
purchases the video on their mobile phone, make it
available to them on the Web for a limited time. That
way, if they get cut off, they can view it again.
- Work with your carrier to make it not a per-view
cost, but rather, a limited time rental of the video.
When the user "purchases" the video, they're
actually purchasing something like a one day license
to view it.
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| You should
have a series of complimentary marketing channels |
Lastly, Remember That CONTENT IS EVERYTHING
There needs to be a reason to watch mobile videos. The
great masses won't watch them simply because they're
mobile videos, nor will they watch them because they're
that bored. Just like with television shows, the content
has to be what compels them.
The best mobile videos are going to be those that offer
unique, valued content. For example, there are natural
"spaces" built into television shows for commercial
breaks. Mobisodes are great "fillers" for
these, as viewers can use their mobile phones to see
what happened during the commercial break. Similarly,
characters are constantly walking on and off screen
from other places in a regular television series. Mobisodes
could show us what they were doing when they were "offscreen."
Some say that the real treasure is in shows that exist
only on mobile phones. I think that's just ridiculous.
When it gets down to it, a mobile phone offers a tiny
screen, and terrible sound quality. Mobile video is
complementary content, not primary content.
Besides, you want to excite people with your mobile
content to drive them to do something, such as visit
a web site or a store. Mobile videos are just one crayon
in what is hopefully your big box of integrated ideas
that make up your campaign or media group. Just like
with life, it's part of a team effort, and the best
results are going to come from focused, well-planned
and integrated pieces that make a whole that is greater
than the sum of its parts.
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