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Pokemon Is Here
There are a few themes which underlie many aspects
of our culture. We see them in our movies, video games,
comic books, television shows, and plenty of other entertainment
media and products.
One big one is the concept of a showdown between the
good and the evil heroes. Davy Crocket, The Lone Ranger,
Hawkeye, Superman, and the Mighty Morphin Power Rangers
have been fighting the likes of Billy The Kid, Geronimo,
Lex Luthor, and Darth Vader for hundreds of years. It's
something so inherent in our culture that it instantly
captures our attention when it happens. The press uses
this as a tool daily, instantly creating heroes and
villans to sell newspapers and rivet television viewers
to their screens.
Many recent games have capitalized on this concept,
perhaps the most successful being Pokemon. The premise
of the game is that you play the keeper of an animal,
and you search for other keepers to challenge them in
an animal duel. The master of the victorious animal
then gets to keep both of them. It's very similar to
the Magic card game by Wizards Of The Coast, or simply
two hot rodders drag racing for pinks.
Two heroes, meeting in public, and fighting for supremacy.
It drives so many plots, and thanks to modern technology,
it's here again, only this time, it's going to be revolutionary.
Wireless networking will do to video games what the
Internet did to home computers.
Imagine playing your favorite one-on-one video game
on your handheld device. It could be a racing game,
or a fighting game, or anything where it's you against
another player. As you win, your car or virtual champion
gets stronger, and is ranked on the web site for the
game. You start to achieve notoriety. You are the master
of a serious champion. You polish off a new opponent
while waiting for the train in the morning, and head
off to work.
At lunch time, you're sitting at the coffee shop going
over some papers when suddenly, your PDA starts to buzz.
Nearby, a new champion has arrived. Just like the immortals
in The Highlander series can tell another immortal
is nearby, your PDA tells you another champion is there,
and a battle may ensue. You pick up your device, and
enter the game. Sure enough, the other guy accepts the
challenge, and you instantly transform from bookkeeper
for a small law firm into Komdor Heavyhand, the grand
champion of Somerville, Massachusetts!
Wireless is going to bring a Pokemon-like gaming style
craze that will make Pac-Man Fever look like a sniffle.
As more WiFi hot spots are developed, and more public
areas are set up for wireless networking, the backbone
that will support this craze will be in place. The technology
is here now, and manufacturers are developing the games
to run on them. The real question is: what are marketing
and advertising groups doing now to be ready to handle
that kind of work when it explodes into our culture
again?
If your chief creative officer doesn't even know what
WiFi means now, how is your agency going to create the
compelling campaigns of not tomorrow, but later this
afternoon?
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