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The Top 10 Things to Know in 2005 in Interactive Advertising

Overview
A guy over at Fairchild Semiconductor named Gordon Moore made a statement back in 1965 that computer processors would basically double in power every couple of years. Today, we call his observation “Moore’s Law.”

Interactive advertising is also growing at a lightning-fast rate, and with it, an ever-expanding list of terms that anybody in the industry needs to know. Whether it’s one of your clients asking a question, or some technogeek spouting off a theoretical possibility, these are going to be terms that you will hear.

So, without further ado, the top 10 things you’ll need to know in 2005:

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10. Advergaming
No, this doesn’t mean putting advertisements into video games (that’s #6 on this list). Advergaming is when you make a game for the brand. This is nothing new. Mattel released “Kool Aid Man” in 1983, and even that wasn’t close to the first advergame. These days, however, advergaming generally refers to online and/or video games.

9. Satellite Radio
Yes, it really is radio, only it’s broadcast on a real high frequency from satellites tens of thousands of miles away. The big US companies (XM and Sirius) have about 120 channels (radio stations) each on this subscription-based service. They offer few (or no) commercials per channel, but do require that you additionally purchase some hardware to install on your car dashboard (or your office desk).

8. Bluetooth
Very simply, Bluetooth is a type of wireless radio that allows devices near each other to share information. So, your cell phone can use Bluetooth to update the calendar on your PC, or perhaps you could simply beam contact information to another cell phone. Although some Bluetooth connections could go as far as 100 yards or so, think of Bluetooth as only something to use within 30 feet or so. What makes it really useful is the number of devices that could theoretically connect with each other using Bluetooth – you could connect cell phones with PDA’s, laptops, desktops, car stereo systems, iPods/mp3 players, and more. If something’s got Bluetooth, it can talk to other Bluetooth-enabled devices.

7. DVR (Digital Video Recorder)
Think VCR, only with a hard drive. This device sits in your entertainment center and records television stations. Many DVR’s (like TiVo, for example) allow you to skip over commercials, and include the ability to pause or rewind “live” television. In addition, DVR service providers (like TiVo) allow you to download (for a subscription fee) television programming information so that you can program your DVR ahead of time, or even set up rules, such as “Record every episode of the West Wing.”

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6. In-Game Advertising


This is going to be a fun one in 2005! How to place advertisements within video games? Do we put billboards in fantasy space? Do our characters wear Nike sportswear and use Motorola cell phones? The big debates in 2005 on in-game advertising will include how to measure the effectiveness of a campaign (how to you measure impressions for off-line gaming?). This topic was also the subject of the wonderful KG.com paper, "Digital Diapers."

5. Mobisodes
Cell phones and other mobile devices will soon be able to show (and stream) video. Mobisodes are short broadcast programs designed to be played on these devices. Think of them as 2-5 minute television episodes (or shorter). As these become more prevalent, you’re going to hear people talking once again about those BMW films from a couple of years ago.

4. Podcasting
Podcasting is when people listen to pre-recorded radio shows over their mobile music devices (such as the Apple iPod). Basically, they plug their devices into the home machine, search through a list of Podcasts looking for keywords of interest to them (sports, underground punk, cooking, etc.), and download what they feel are interesting “shows.” They can then unplug and listen to the Podcast on the way to work.

3. RSS
Well, people disagree about what it stands for, but I’m going to say “Really Simple Syndication.” RSS, in a nutshell, is a list of things that explain the details of something you’re trying to share. So, for example, if you recorded a Podcast and wanted people to be able to find it in their online searches, you’d write an RSS file that contained the date of the recording, the author, the topics discussed, the length of the show, etc. (all this stuff is sometimes called “metadata”). People then use programs called “aggregators” which search the web for RSS files for certain keywords and parameters. If your RSS file meets their search, they find your web site, Podcast, blog, whatever, and you’re in like Flynn.

2. Peer To Peer
This refers to the sharing of files directly between two computers. Companies/programs like Napster and BitTorrent use peer to peer communication as a way of swapping files. This replaces the traditional client-host concept, and improves on it in that people can download different pieces of the same file from different computers at the same time. It speeds the process up, though it does make it rather difficult to track what people are sharing.

1. Blogging
Ironically, the growing trend in “blogging” is to set up bulletin board-type web sites and call them “Blogs.” The term, however, originates from the use of Web Logs, or online personal journals. A modern blog is set up like a traditional bulletin board system, with users able to start topics (or “threads”), and other users able to respond (or “comment”) on them. Both fierce debates and very informative exchanges of ideas can coexist on these sites. Many blogs make use of RSS to allow users to search multiple blogs for updates, without having to individually visit each site in sequence.

In Conclusion
Now, those ten items aren’t the only things you’re going to need to know this year, but you can rest assured you’re going to hear about them. Somebody's going to try to sell you an idea, and now you're going to be prepared when they start throwing these terms around.

More information can be found on these using the links below.

Links For Additional Reading

Advergaming

www.watercoolergames.org

Satellite Radio

www.sirius.com
www.xmradio.com

Bluetooth

www.bluetooth.org

DVR

en.wikipedia.org/wiki/DVR

In-Game Advertising

The KG.com Article, "Digital Diapers"
An article by WomenGamers.com

Mobisodes

www.worldwidewords.org

Podcasting

www.curry.com

RSS

faganfinder.com

Peer To Peer

openp2p.com

Blogging

www.adrants.com
www.adholes.com

 

Download the big paper that eventually grew out of this one -- Digital Diapers! Click here for the Adobe PDF version.

Don't take our word for it! Go check out some popular sites on this information, using the links listed at the bottom of this article.

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